Prince of Qin Online: FAQs - Stats


These informations are taken directly from the Khabal's Prince of Qin Online official website.

=STRENGTH=

Each point of strength adds:

  • 1.5 to a character's carrying capacity.

  • 1.00% to a muscleman's common attack power,
  • 0.67% to a paladin's common attack power, and
  • 0.50% to an assassin's, wizard's, and witch's common attack power.
  • =CONSTITUTION=

    Each point of constitution adds:
  • 1.00% to a muscleman's common defense power,
  • 0.67% to a paladin's and wizard's common defense power, and
  • 0.50% to an assassin's and witch's common defense power.

  • Constitution also increases a character's hit point regeneration rate.
    Common defense power determines how much damage you take from common attacks, not whether you're hit or not.

    =DEXTERITY=

    Each point of dexterity adds:
  • 4 to a character's shoot rate, plus an extra
  • 1.00% for assassins, and
  • 0.67% for musclemen, paladins, witches, and wizards.

  • 3 to a character's dodge rate, plus an extra
  • 1.00% for assassins,
  • 0.67% for paladins, witches, and wizards, and
  • 0.50% for musclemen.

  • Shoot rate is what the game uses for determining accuracy.

    =WISDOM=

    Each point of wisdom adds:
  • 1.00% to a witch's and wizard's elemental attack power,
  • 0.67% to an assassin's and paladin's elemental attack power, and
  • 0.50% to a muscleman's elemental attack power.

  • Wisdom also increases a character's mana regeneration rate.

    =SAVVY=

    Each point of savvy increases your experience gain by half a percent. That makes it sound useful, but perhaps it isn't. Enemy difficulty scales with your level in the game, and so you want to be as powerful at your level as possible, and savvy doesn't make you more powerful. Plus, you can get as much experience as you want through random encounters.

    So go ahead and add points to this attribute if you want, but don't go crazy with it. There isn't any reason to raise it over 100, and 50 is probably plenty.

    =CHARM=

    Charm improves the amount of gold you get through trade. That makes it a completely worthless attribute. If you need more gold, just have your character make stuff, or wander around and pick things up from random encounters.

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